In the YouTube video, the speaker provides tips on creating overshoot and bounce animations using keyframes and the Graph Editor, as well as utilizing expressions or manually adding keyframes for a bounce effect. They also discuss creating animations along a specific path using masks and looping animations using the “Loop Out” expression or “pingpong” modifier. Additional advice includes adjusting the size of Illustrator files before importing, converting vector layers into shape layers, rasterizing vectors when scaling up, and using fewer pins with the Puppet Pin Tool for smoother character motion. Real-time pin animation can be enabled by holding down the control key while moving a pin.
- 00:00:00 In this section of the YouTube video, the speaker shares animation tips for creating overshoot and bounce animations using the software. To create an overshoot animation, the user sets keyframes for scale, adds ease keyframes using F9, and adjusts the keyframes with the Graph Editor. For a bounce animation, the user can add a long expression or manually add keyframes, adjusting each bounce to have a lower value than the previous one. The speaker also mentions creating animations along a specific path using a mask, and looping animations using the “Loop Out” expression or “pingpong” modifier. Other tips include precision anchoring and saving time with presets.
- 00:05:00 In this section of the YouTube video, the speaker advises users to adjust the size of their Illustrator files before importing them into After Effects for more efficient and accurate results. They also demonstrate how to create a shape layer from a vector layer in order to animate specific parts, and emphasize the importance of rasterizing vectors when scaling up to prevent pixelation. The speaker then shares a tip on using the Puppet Pin Tool with fewer pins for smoother character motion, and enables real-time pin animation by holding down the control key while moving a pin.